Been a while since we posted here, mostly because our patch notes are on GitHub. Since discontinuing GitHub, we will begin posting more patch notes here.
UPDATE NOTES ARE GENERATED BY AI, BUT WE FACT CHECK THEM
GlouOS 1.1
Added
- CurseForge in the Package Manager. The Minecraft modpack manager is
now one tick away, in Games - GlouOS fetches the official Linux app,
wires it into the start menu and keeps it launchable like any other app.
(Under the hood this adds AppImage support to the Package Manager, so
more AppImage-only apps can join the catalog easily.)
Changed
- The Game Center now teaches Steam some manners. Two new out-of-the-box
tips: how to skip the endless "Processing Vulkan shaders" wait (on AMD
GPUs the driver compiles shaders on the fly, so Steam's pre-caching step
is pure waiting), and how to enable "Steam Play for all titles" so
Windows-only games stop showing as unsupported.
- Boots about 10 seconds faster. On installs without disk encryption,
the early-boot environment no longer waits for every USB peripheral
(mice, dongles, wireless headsets) to wake up before handing over to the
system - your disk is ready in ~3 seconds and now the boot is too.
- Hugepages tuned for gaming. Transparent hugepages now run in
"always" mode with deferred defrag - a few extra percent in CPU-bound
games and a lot in emulators.
- The file indexer stops chewing your disk. Baloo now indexes file
names only (search still works) and skips Steam libraries, Wine prefixes
and the Recycle Bin - no more mystery background I/O grinding away at a
million files while you play.
Fixed
- Upload dialogs show your files again. Websites that filter uploads by
type (profile pictures, attachments) sent file patterns that accidentally
filtered out the folders themselves - leaving the picker completely
empty. Folders are now always browsable; only files are filtered.
- Taskbar pins now sync between monitors instantly. The sync watched
Plasma's config file, but Plasma holds fresh pins in memory for minutes
before writing them out - so changes never seemed to propagate. It now
reads the live state and mirrors pins and re-ordering within seconds.
- Repo-lag breakage is now caught automatically. When a big library
update lands before app rebuilds reach the optimized (ALHP) mirror, the
affected apps fail to start with a cryptic library error. The Game Center
now scans for exactly this, names the broken apps, and offers a one-click
"Reinstall from Arch repos" repair.
GlouOS 1.0
GlouOS graduates to 1.0 - the biggest release yet.
Added
- Tabs in the File Explorer. Ctrl+T opens a tab, Ctrl+W closes it,
Ctrl+Tab cycles, middle-click any folder to open it in a new tab, and
every tab keeps its own back/forward history. Drag tabs to reorder.
- Thumbnails. Pictures finally look like pictures - images render live
thumbnail previews in both icon and details view, generated in the
background so browsing huge folders stays instant.
- A proper conflict dialog. Pasting over existing files now asks
Replace / Skip / Keep both, Windows style. Replace even sends the old
file to the Recycle Bin instead of destroying it.
- Batch rename. Select a pile of files, press F2, type "Holiday" - get
Holiday, Holiday (2), Holiday (3)... and Ctrl+Z puts every name back.
- Selection size at a glance. The status bar shows the combined size of
whatever you've selected.
- Task Manager, levelled up. Every process now shows its app icon, a
search-as-you-type filter finds the misbehaving app instantly, and
right-click gains Efficiency mode - down-prioritises a hog's CPU and
disk access, marked with a leaf, exactly like Windows 11.
- A GPU column in the Task Manager. On AMD systems, Processes and
Details show live per-app GPU usage with the same heat-map shading - see
exactly which game (or browser tab pile) is hammering your card.
- Storage. A new app in GlouOS Settings shows per-drive usage bars and
what's actually eating your space: every installed Steam game
individually, shader caches, Proton prefixes, the package cache, Flatpak
and your home folders - with one-click cleanups for the safe stuff
(Recycle Bin, old package versions, shader caches, thumbnails).
- FPS overlay switch. One toggle in the Game Center turns the MangoHud
FPS overlay on or off for every game - no launch options, no config
files.
- The Game Center catches game-breaking faults. The Performance advisor
now detects a missing Vulkan driver for your GPU (the thing that makes
every Proton game crash on launch - with a one-click install), a missing
32-bit Vulkan driver, driver setup that never finished during
installation, and missing swap/zram. Breakage warnings sort above the
tips.
- Task Manager heat map + process search and a Recycle Bin in the
File Explorer sidebar with per-item Restore and one-click Empty.
- Folder sizes in Properties, including file and folder counts.
Fixed
- The GPU graph shows your actual GPU. On systems with more than one
GPU (a Radeon card plus the CPU's built-in graphics, say), the Task
Manager was graphing the idle integrated GPU - a flat line - instead of
the card doing the work. Every GPU now gets its own entry with its real
name, live utilization, VRAM usage and temperature, discrete card first.